September 16, 2014
In 1917, Henry Ernest Dudeney published a book Amusements in Mathematics of arithmetic puzzles. Today’s exercise solves puzzle 113 from that book:
A number n is a torn number if it can be chopped into two parts which, when added together and squared, are equal to the original number. For instance, 88209 is a torn number because (88 + 209)2 = 2972 = 88209.
Your task is to write a program to find torn numbers. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
September 12, 2014
In a previous exercise we computed the edit distance between two strings where the allowable operations were insert or delete characters; we made the calculation by determining the longest common subsequence. A different definition of edit distance allows substitutions as well as insertions and deletions, and is called the Levenshtein distance, since it was studied by Vladimir Levenshtein in 1965. For example, the edit distance between “hill” and “hilt” is 2 (delete the “l” and insert the “t”) but the Levenshtein distance is 1 (replace “l” by “t”).
The basic algorithm is recursive: if either string is empty, the Levenshtein distance is the length of the other string, otherwise it is the minimum of the Levenshtein distance computed by deleting the first character from the first string, by deleting the first character from the second string, or by deleting the first characters of each of the two strings (adding 1 if the two characters differ), plus the Levenshtein distance of the remaining substrings. That computation takes exponential time as it recomputes the same substring Levenshtein distances many times. A better algorithm uses dynamic programming to build up the substring distances, so they are always available as they are needed.
Your task is to write two functions to compute the Levenshtein distance between two strings. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
September 9, 2014
Given a small positive integer n, write a function that draws a diamond, either filled or in outline as specified by the user. For instance, here are filled and outline diamonds for n = 5:
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Note that there is a single space between asterisks in the filled version of the diamond.
Your task is to write a program that draws diamonds as described above. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
September 5, 2014
The Skyline Puzzle is a classic programming exercise; it draws a silhouette of a city skyline by blocking out portions of buildings that are masked by taller buildings. A city is a list of buildings specified as triples containing left edge, height, and right edge. For instance, the list of triples
(1 11 5) (2 6 7) (3 13 9) (12 7 16) (14 3 25) (19 18 22) (23 13 29) (24 4 28) encodes the eight buildings shown at the left of the diagram, and the path
1 11 3 13 9 0 12 7 16 3 19 18 22 3 23 13 29 0 encodes the skyline shown at the right of the diagram, where the odd-indexed elements of the output are the x-coordinate of the skyline and the even-indexed elements of the output are the y-coordinate of the skyline. (It makes more sense to me that the output should look like
(1 11) (3 13) (9 0) (12 7) (16 3) (19 18) (22 3) (23 13) (29 0) but that’s not the way the puzzle is ever specified.) Notice that the second (2 6 7) and eighth (24 4 28) buildings are not part of the skyline.
Your task is to write a program that takes a list of buildings and returns a skyline. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
September 2, 2014
A sequence is a list of integers (or any other ordered type, but we’ll use integers to keep things simple). A subsequence is any, possibly non-consecutive, list drawn from the parent sequence with items in the same order as the parent sequence. An increasing subsequence is a subsequence with all the items in increasing order. A longest increasing subsequence (there may be more than one with the same length) is an increasing subsequence of a parent sequence of the greatest possible length. For instance, the sequence (3 2 6 4 5 1) has longest increasing subsequences (2 4 5) and (3 4 5).
The algorithm to find the longest increasing subsequence is similar to the algorithm for patience sorting of a previous exercise, with a small modification. When dealing the cards, each time a card is placed on a pile, a back-pointer to the top card on the previous pile is placed along with the card. Then, when all the cards are dealt, the number of piles is the length of the longest increasing subsequence, and the longest increasing subsequence can be recovered by taking the top card from the last pile and following the back-pointers to previous piles.
For instance, with sequence (3 2 6 4 5 1) the cards are dealt with 3 and 2 on the first pile, 6 and 4 on the second pile, 5 on the third pile, and 1 on the first pile, so the longest increasing subsequence has length 3. The 5 on the third pile ends the longest increasing subsequence, it points to the 4 which was on the top of the second pile when 5 was added to the third pile, and 4 points to the 2 which was on the top of the first pile when 4 was added to the second pile; even though 1 was later added to the first pile, is wasn’t yet on the pile when 4 was added to the second pile, so it’s not part of the longest increasing subsequence.
Your task is to write a program to find the longest increasing subsequence of a sequence. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
August 29, 2014
The first hundred palindromic numbers are 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 22, 33, 44, 55, 66, 77, 88, 99, 101, 111, 121, 131, 141, 151, 161, 171, 181, 191, 202, 212, 222, 232, 242, 252, 262, 272, 282, 292, 303, 313, 323, 333, 343, 353, 363, 373, 383, 393, 404, 414, 424, 434, 444, 454, 464, 474, 484, 494, 505, 515, 525, 535, 545, 555, 565, 575, 585, 595, 606, 616, 626, 636, 646, 656, 666, 676, 686, 696, 707, 717, 727, 737, 747, 757, 767, 777, 787, 797, 808, 818, 828, 838, 848, 858, 868, 878, 888, 898, and 909.
Your task is to write a program that generates the palindromic numbers in order; use it to find the ten-thousandth palindromic number. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
August 26, 2014
(define (ilog b n)
(let loop1 ((lo 0) (b^lo 1) (hi 1) (b^hi b))
(if (< b^hi n) (loop1 hi b^hi (* hi 2) (* b^hi b^hi))
(let loop2 ((lo lo) (b^lo b^lo) (hi hi) (b^hi b^hi))
(if (<= (- hi lo) 1) (if (= b^hi n) hi lo)
(let* ((mid (quotient (+ lo hi) 2))
(b^mid (* b^lo (expt b (- mid lo)))))
(cond ((< n b^mid) (loop2 lo b^lo mid b^mid))
((< b^mid n) (loop2 mid b^mid hi b^hi))
It performs binary search in
loop1 until n is bracketed between b^lo and b^hi, doubling at each step, then refines the binayr search in
loop2, halving the bracket at each step.
Inspired by that function, Joe Marshall posed this puzzle at his Abstract Heresies web site:
You can get the most significant digit (the leftmost) of a number pretty quickly this way:
(define (leftmost-digit base n)
(if (< n base)
(let ((leftmost-pair (leftmost-digit (* base base) n)))
(if (< leftmost-pair base)
(quotient leftmost-pair base)))))
The puzzle is to adapt this code to return the position of the leftmost digit.
Your task is to write Joe’s puzzle function; you might also click through to his website to spike his stats. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
August 22, 2014
This sorting algorithm derives its name from the game of Patience (that’s the British name, we call it Solitaire in the United States) because it is implemented by analogy to sorting a shuffled deck of cards:
Starting with no piles, add the next card from the deck to the first pile with top card greater than the next card from the deck. If the next card from the deck is greater than the top card of all the piles, start a new pile. When the deck is exhausted, collect the cards in order by selecting the smallest visible card at each step.
For instance, consider sorting the list (4 3 9 1 5 2 7 8 6). The first stack gets 4 and 3. Since 9 is larger than 3, it starts a second stack, 1 goes on the first stack, then 5 and 2 go on the second stack. At this point the first stack (top to bottom) consists of (1 3 4), the second stack consists of (2 5 9), and the remaining deck consists of (7 8 6). Now 7 goes on a third stack, 8 goes on a fourth stack, and 6 goes on top of the 7 in the third stack. With all the cards dealt, 1 is collected from the first stack, 2 from the second stack, 3 and 4 from the first stack, 5 from the second stack, 6 and 7 from the third stack, 8 from the fourth stack, and 9 from the second stack. The algorithm has complexity O(n log n).
Your task is to implement the patience sorting algorithm. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
August 19, 2014
While I was out of town last week, I ate dinner one evening at Cracker Barrel, which provides a triangle puzzle at each table so you can amuse yourself while you are waiting for your food. When my daughter challenged me to solve the problem, I failed, but I promised her that I would write a program to solve it.
As shown in the picture at right, the puzzle is a triangle with 15 holes and 14 pegs; one hole is initially vacant. The game is played by making 13 jumps; each jump removes one peg from the triangle, so at the end of 13 jumps there is one peg remaining. A jump takes a peg from a starting hole, over an occupied hole, to an empty finishing hole, removing the intermediate peg.
Your task is to write a program that solves the Cracker Barrel puzzle; find all possible solutions that start with a corner hole vacant and end with the remaining peg in the original vacant corner. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.
August 8, 2014
Today’s exercise is a frequent source of questions at places like Stack Overflow and /r/learnprogramming; it must come from one of the competitive programming sites like SPOJ or UVA. The most common statement of the problem is something like this:
You are given two positive integers P and Q, either of which can be quite large, up to a million digits. Compute PQ, that is, P raised to the Q power. For your convenience, give the result modulo 109 + 7. For instance, with P = 34534985349875439875439875349875 and Q = 93475349759384754395743975349573495, the expected result is 735851262.
The phrase “for your convenience” is a giveaway that the modulo computation is a trick; that kind of contest site never does anything for your convenience. In fact, due to a corollary of Fermat’s little theorem, PQ (mod m) ≡ pq (mod m) where p = P (mod m) and q = Q (mod m − 1). That makes it easy. Compute p and q. Both will be less than 232, so we can use the Montgomery multiplication algorithm of a previous exercise to make the computation.
Your task is to write a program to perform the big modular exponentiations described above. When you are finished, you are welcome to read or run a suggested solution, or to post your own solution or discuss the exercise in the comments below.